marți, 24 martie 2009
PRESENTATION 24 march
vineri, 9 ianuarie 2009
BIOGRAPHY:
Metapolis, dictionary of advanced architecture, ed.Actar 2006
Ciprian Mihali – Inventarea spatiului: arhitecturi ale experientei cotidiene, ed. Paidea, Bucuresti, 2001
Ciprian Mihali – Arta, thenologie si spatiu public, cooronator, ed.Paidea, 2005
Vlad Gaivoronschi – Matricile spatiului traditional, ed. Paidea, Bucuresti, 2002
Salingros Nikos – Theory of the urban web, Journal of Urban Design, Vol.3 p.53-71
Robert Venturi, learning from Las Vegas, ed. MIT Press, Cambridge, 1972
Virillio Paul, “We may be entering an elctronic gothic era” – Architectural Design - Architects in Cybersapce II, vol.68, n11/12, p 61-65, dec 1998
Baudrillard Jean, the System of Objects, trad. en. James Benedict,ed. Verso, 1996
Mitjam Struppek, The potential of screens for urban society, publicat electonic
Karmen Franinovic si Yon Visell, Activating space: from representation to being, publicat electronic
Wallace L., Screenworld, publicat electronic
Nikos A. Salingaros, Urban Space and its Information Field, publicat electronic
Charles Jencks, Architecture of the jumping universe,ed. Actar, jul 1997
Charles Jencks, Iconic Building,ed.Actar, sept 2005
Colectia VERB, ed. Paperback 2005-2007
Bernard Cache, Manuel De Landa , Phylogenesis foa's ark: foreign office architects, ed. Hardcover, 2004
Manuel Gausa, MVRDV, Sociopolis: Project for a City of the Future, ed. Paperback, 2006
EMERGENT REALITY






The study intended will try to sketch the problem of virtual in the urban space, notion recently appeard beacause of the new tehnologies that have appliance in the XXth century architecture. The implications of doubleing the reality bring forward in the light problems and concepts that need to be revised ; reactualisation of perception, social interaction and estetic principals. As follows, the virtual creats a presure upon the integrity of real as we know it since 5-10 years ago. The situation asks for importance ever since the virtual has bypassed the stage of video game
s and is including macrospheres of the tehe reality by means of architecture.
E.archdoc saggio Module
BRIGHT Architectural Ilumination and Light Installations - ed. Frame Publishers , Amsterdam 2008
SPATIAL PATHOLOGY Floating Realities - Margot K. Krasojevic, Research Institute for experimental Architecture, Bern , Switzerland, 2007
SPACE FIGHTER The evolutionary City (game:), MVRDV/DSD, Berlage Institutte, MIT, cTrough, ed. Acta-D,2007
L’ART NUMERIQUE, coord. Patrick Mauries, ed. Thames&Hudson, Paris, 2004
SPACE BETWEEN PEOPLE, Stephan Doesinger, ed. Prestel Verlag, Munich, Berlin, London, New York, 2008
SKIN Architectur & Bau Forum,Vienna, 0ct 2008